Introduction

Date: 11-17-2008 Views: () Comments: ()

Introduction

Aion: The Tower of Eternity is a visually stunning massively multiplayer online role-playing game featuring cutting-edge imagery, breath-taking environments, and a unique world of fantasy. You play a pivotal role in the fate of Atreia, where flying takes on a completely new role and the enemy is not only the other player faction, but a deadly ancient evil as well.

In the beginning, Atreia was a single world formed around the Tower of Eternity. As the first inhabitants of Atreia, the "Draconic" race, the Balaur, became arrogant and powerful. They rebelled against Aion, the Creator of Atreia, and turned into a threat against Atreia itself. Hence, Aion sent twelve Gods to the world to face the Balaur and protect the pillar of the world, the Tower of Eternity. However, the world was devastated after a lengthy war without either side showing dominance.

When a sudden explosion shattered the Tower of Eternity, the Balaur were forced out of Simabandha and Atreia was split into two worlds that are unable to understand each other again. The divided two worlds become the "Angelic" realm, Elysea, and the "Demonic" realm, Asmodae. They are entangled in a bitter struggle to destroy the other side¡¯s remaining piece of the Tower for its own greed and survival. In this endless battle the existence of the Balaur constantly threatens the existence of the two races and provides a cause to prolong the endless struggle of the Elyos, Asmodians and the Balaur.

In addition, the destruction of the Tower of Eternity destabilized the energy flow of the world and a realm called the Abyss was created. The Abyss is a mysterious passage between the two worlds created after the great cataclysm. When the Abyss opens up, the Elyos and Asmodian realm's accumulated hatred for each other is amplified and the reemergence of the Balaur foretells yet another big war. Also, secret artifacts hidden from the Elyos and Asmodians that may allow them to control the Abyss start to be discovered one by one.

Now, players who are born as human in the Elyos and Asmodian realm can prove that they are the chosen ones to become a Daeva. They fulfill their mission as both protector and advocate for the higher Gods that they revere, and protect ordinary citizens who respect them. In the end, their goal is to become the greatest God and to save the world by defeating the other side, who threatens the eternal existence of the world they belong to.

Feature

* Flight
A distinctive feature that this game will have is the concept of flying. This will be a limited [active skill], during which the character will be able to perform various exclusive skills against ground and air players. It will also be used to find higher elevation areas or materials that can not be accessible through walking. Initially when you receive the power of the Davea at level 10 you'll receive a flight indicator with a 1 minute timer. Later the game will come out with items to upgrade your flight time.

* Game Engine
In addition, the game uses the first generation Cryteks CryENGINE. This same engine was used in the development of the first person shooter FarCry.

* Visuals
The game will break new ground with its amazing visuals based on its use of the CryENGINE and highly talented art designers whose inspiration came from multiple themes. Aion has a distinctly unique setting which can be described as “dream like?

* Character Customization
The character customization system will be highly exhaustive; allowing the player to make sure that their character looks exactly the way they want.

* Music
The music has been created by Ryo Kunihiko, one of the world's leading composers of movie and television soundtracks. A sample of the soundtrack can be heard in the background by visiting the official Korean site.

* Skill Chains
Depending on the weapon you use, you'll have access to its skill chains. Skills can be purchased from Markus (name may change) and must correspond to its appropriate slot in the chain. The length of the skill chain can not be modified.

* PvPvE System
The end game of Aion will revolve around battles within the Abyss (PvP Zone). Within the Abyss are castles where large scale battles will take place. The game currently does not allow factions to fight within their own. Guilds in control of a castle are entitled to funding from taxes and players within the faction get specials from NPCs.

The participation in PvP is rewarded with PvP "Points". The game ranks you as you win battles against fellow players. At certain ranks your wings will change in appearance to show your status. Also certain items can be purchased with these points like high end armors and weapons.

* Raids
Raids will consist of a maximum party size of 6 per group.

* Weapon & Armor System
The game will feature a system to allow a player to reuse the graphic of the weapon they like and craft it with the stats of another. This adds another layer of customization and strategy by allowing the player to look exactly as they want without sacrificing better stats.

Bug Report

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